It's the End of the World As We Know It

Crosstown - DesignSolutions
It's the End of the World As We Know It

In the spring semester of 2020, our 10th graders conducted a semester-long exploration of dystopian societies, with the final project being to design their own dystopias. The students worked in different groups to look at the factors that might have led to each of their societies, covering everything from waste management to artificial intelligence to extra-terrestrial impact to viral outbreak. (The outbreak of Covid-19 lent a very realistic perspective to this group’s project.)

In Sociology, students explored the societal factors that might affect a dystopia, and created board games to display power in their society based on race, class and gender. In English, they read the book Station Eleven by Emily St. John Mandel, and wrote both a constitution for their dystopia and a research paper analyzing what resources (e.g., water, food, air) will look like in their society. In Environmental Science, students studied the environmental impacts in each of their dystopias. 

Project Driving Question

What is the future of humans' relationship to the environment?

Project Deliverables

Students created a virtual reality experience, model, science fiction movie, or experience reflecting their dystopia. Each deliverable was to be accompanied by three written elements describing the dystopia’s government, society, and the scientific research supporting the choices made within their deliverable.

Competencies Addressed

Learn from the Past

Collaborate on Teams

Read Critically

student holding a laser etched bottle

For the project kick-off, we laser-etched 300 reusable water bottles with students' names and the student generated hashtag: #HydroYeti. The students have been tracking who is bringing and using their bottles.

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